That's interesting ZMann.
59fps Vista 32 bit, 2.4GHz Core2Quad, 2Gb RAM, GeForce 8400 GS
The Graficcard dosn't matter I think, unless the Sprite and Drawing classes using DirectXGraphics. Good for older computer.
For statistics: Everytime the screen is updated there is one call to ClearRGB(). There are 576 points to calculate and 444 lines to draw. ( The backgroundraster is a Model2D to ! )
I asked for the fps to see what is possible to do so that "every" computer can handle that.
Thanks so far
Michael