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programming assignment help ? plz

Last post 05-22-2008, 11:08 AM by christmaswhistler. 2 replies.
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  •  05-19-2008, 9:23 PM 6695

    programming assignment help ? plz

    hey guys i recently started a course that requires programing and general IT, i can do the IT part but im super confused with programing :S? can any one help me with my assignment its due 1 week from now we got it today and i don't know where to begin, and the teacher speeds through so quick.. if you guys could give me help of what commands to use and why they are used that would be super helpful or just any hints. Thanks alot looking forward to hearing some of your replys :)
  •  05-19-2008, 10:18 PM 6696 in reply to 6695

    Re: programming assignment help ? plz

    Well firstly, don't expect us to solve the code for you here... just giving us the questions without you showing us any effort on your part to solve it isn't the right way to go about this. Plus your teacher might be reading this ;-)

    So lets start with the 1st 2 tasks. Reading som input from the user.

    Take a look at the NumberGuess.kpl example in the 4)Class learning examples/Console folder in My Programs... it shows how to ask the user a question and store the answer in a variable.

    For now jsut print the answers to the screen. 

    Then look at some of the Drawing examples in 4)Class learnign examples... they will show you how to draw lines. 

    Try to put something together and ask more specific questions rather than just sending us your homework.

    [and for other forum members, please don't just provide a solution here. I will delete any posts that do that. Thanks] 

     

     

     

     

     


    Managed DirectX and XNA ? Check out http://www.thezbuffer.com
  •  05-22-2008, 11:08 AM 6700 in reply to 6695

    Re: programming assignment help ? plz

    puppets,

    Just a quick comment about your programming assignment.  I think you are *very* lucky to have such an interesting assignment.  Drawing "monsters" is a fun and interesting way to learn how to control the input and output of your program.  And, Phrogram is a great language for you to learn with.

    I just want to give you a taste of my first programming days... back in high school in 1977 (the year that the first Star Wars movie came out!).  The only students that were even allowed to *touch* the 300 baud teletype connected to a Dec PDP 8 via an acoustic coupler 30 miles away - were seniors.  And the only programming that was done was for a portion of an advanced mathematics class.

    I leaned to program in Basic by reading through the senior's discarded printouts and sneaking into the room that held the teletype after school hours (I knew the janitor!).  I would have been a freshman then and this would have been the first "computer" I would have ever seen (well, not really, as you remember the computer was actually 30 miles away shared with a 100 other schools).  My first program was a series of print statements that when run would print an ASCII art image of Snoopy cursing the Red Baron.  My second program did nothing more than convert Celsius to Fahrenheit and back again.

    Programs were saved by writing them to a paper tape punched with holes.  Each line of 8 holes would represent a single ASCII character in the program.

    One of my most complex programs I wrote my senior year was a fully functional game of Monopoly - all played with text input and output.  This program took 45 minutes to read in via paper tape before you could play it.

    PS - I will bet you that you will not understand half of the terms above.  That is how far we have come in these years.

    Bottom line - have fun with the assignment!  It looks really cool!


    ChristmasWhistler
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