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Colored bricks for level error

  •  10-14-2006, 7:59 PM

    Colored bricks for level error

    For the game I'm making, the function to find the level's brick color was reported as an error:

    All paths of function GetLevelBrickColor() do not return a value

    Function GetLevelBrickColor( Level As Integer ) As String

    If Level = Random(1,3) Then

    Return "Yellow"

    Return "Yellow"

    Else

    Return "Blue"

    Return "Blue"

    End If

    If Level = Random(4,6) Then

    Return "Blue"

    Else

    Return "Red"

    End If

    If Level = Random(7, 9) Then

    If Level = Random(7, 9) Then

    Return "Red"

    Else

    Return "Yellow"

    End If

    If Level = 10 Then

    If Level = 10 Then

    Return "Purple"

    End If

    End Function

    End Function

    What am i doing wrong? The game is a brick-destroying game

    I want these things in it:

    • A bonus multiplier for each time a brick is hit with the ball before it bounces off the pad (if posible)
    • An enemy that attempts to destroy the paddle

    Since this already sounds like a very complex game I would like to get a lot of help


    "Only those that risk going too far can possibly know how far they can go." - Class of 2007 motto - Author unknown
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