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Re: Where do you hope Phrogram will go in the future?

  •  10-27-2006, 9:28 AM

    Re: Where do you hope Phrogram will go in the future?

    Thanks for your interest in Phrogram's future, Wolf_92! I'll take a crack at your question, as I am leading up Phrogram's biz dev efforts. However, I can't offer much insight on whether Python is a good precedent that we should try to follow. Python certainly has had some appeal and our goal is to develop a big "fan base" too!

    Over the summer, we spent time formulating our stratgegy, both at our launch (just a month ago!) and as we continue to mature as a company and in our product vision. We've noticed two big areas where Phrogram can be not just another language, but a new way to learn and "do" programming - one you can use on your own and as your skills grow, something you can take to another level collaboratively with your friends, co-workers, or (in a learning environment) other students. So, what are those two big areas?

    1) Computer education - JonS has provided good insight on its declining state. We see Phrogram as something that can be introduced to teach programming at a younger starting level than has been done successfully before. We've already heard of home school and "teach neighborhood kids" stories that are the kind of grass-roots interest we love to see. There have been other "kid-friendly" languages but they have been mostly "drag and drop," "assign parameter to object," etc. They have not led to a true understanding of the core concepts of programming - e.g., typed variables, if-then-else decisions, loops, methods, functions, structures, arrays, etc. This is big opportunity for us and we're making progress introducing Phrogram at all educational levels, from middle school through post-secondary.

    2) Convergence of games biz and user-created content. Folks are playing games all the time now (online, on their PCs or console systems) and more and more want to inject their own creativity (characters, stories, ideas) into them. Wil Wright, creator of the Sims, has commented on this, as have many others in the worlds of gaming and social computing. Phrogram is a great way to write your own computer game at whatever skill level you might be at. We're looking forward to great entries in our contest and in our upcoming book, we'll describe how anyone, at any level, can start writing their own game in Phrogram. (Can't say more about the book just yet but it should be coming out in the next few months.) Cool stuff, and not something we're seeing anywhere else as we look around at the "competitive landscape"!

    Hope this helps round out the picture on "the future of Phrogram" - and thanks again for your interest.

    Keep on p(h)rogramming!

    DavidW

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