Some of us, ahem, are old enough to have actually played on original Pong consoles! It was actually the first video game every created - on an oscilloscope! - and was the first ever to be turned into a commercial video game, in 1975.
MSDN's Coding4Fun site published an article I wrote about the KPL version of Pong Here are some of the fun historical highlights from the article:
http://en.wikipedia.org/wiki/PONG
http://www.pong-story.com/
http://www.oilzine.com/features/features_details.asp?ID=49
The original Pong console launched the video game revolution—with home consoles and
arcade machines—and all it did was let you bounce a very pixilated
white ball around your black TV screen! At Christmas time in 1975,
people lined up outside Sears, waiting to buy one! Contrast
that with what you'll bring home when you hunt-and-gather your Xbox 360
next month—a lot has happened in 30 years, eh?
So attached to this post (and available in the Downloads area) is an updated Phrogram version of Pong, using the new Sprite class support, and with some other minor changes. This version of Pong is only 165 easy-to-read instructions long - not bad evidence of the power of Phrogram that it can recreate the first video game of all time in such a simple way, eh?
We'll call this example Intermediate in difficulty, just for its size - but the techniques and code really are fairly simple. I think a talented beginner could understand and work with this example within just a week or two of beginning to learn how to program. If any beginners out there have feedback, please do post here in reply!
