I saw this post and thought maybe I have a simlar problem...?
http://phrogram.com/forums/thread/6837.aspx
This is a project I'm working on - and things don't seem to be working
right...
Take a look at the code, the bomb does not seem to be falling exactly at the bottom within the Phrogram window.
It stops before where it should. At first thought it was the way I created the sprites, but at the moment not sure? I make the assumption that if all the sprites are pixel perfect in THEORY this should not happen? Beacuse if you look at the code it all should be "auto adjusting" based on spritewidth / height...screen width height etc. - I hope that makes sense...!
Perhaps it is getting the height of the actual window box itself rather than what is contained in the inner window? It could be I just made the background sprite just too big and Phrogram is not going (in a good way) to make the whole window box go off the screen...thus making the "x off" box disappear? I tried it with one of Phrograms pre-loaded sprites 3.GIF and thought that was closer...but it still didn't reach exactly the bottom of the screen...
If it is a coding issue then please DON'T tell me...!....I definately know how to make a "bodge" to overcome this...
PS bit wary that there maybe a copyright issue beacuse I'm trying to replicate this game as close to the original, this is only a "prototype" so far to get the "feel" for the game...so I don't mind if this gets removed....
TomDad. Tom is my son...and I'm his Dad. So we are TomDad Software.
Phrogram: (TomDad) Currently working together on a Pong Clock
Outside Phrogram: (Me) studying Java Tutorials