Showing related tags and posts across the entire site.
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I updated the code example to remove some comments about the processClicks() function. Originally it was a function that returned a value, but now it's just a method. Here's some code and images/sound that you can use to create a nice looking clickable menu for your program. It would probably...
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Update: Now has basic walking animations for the Stickfigures, and a few other misc. things. Here is my latest game, Splat!. It is a 2D platform-shooter, supporting the following features: No Sprites: Everything is done with the 2D Drawing library Custom GUI Menus and Buttons ( A separate W.I.P. right...
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This is my version of Breakout. Thanks to everyone who posted the assorted bricks, balls and sounds etc that I used. You can change the number of balls, the ball speed and update speed to make the game easier or more difficult if desired. Have fun
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This a program that draws sunflower seed arrangement using the golden ratio(phi)/Fibonacci series as these are linked and loved by nature more on this can be found here http://goldennumber.net . The program creates a series of them then displays them in series at first then displays them randomly in...
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On number 1, one thought that comes to mind is to iterate through 3D space in blocks, rather than simply randomly generating X, Y and Z values, and deciding whether within each block you will place asteroid or a planet or nothing at all.. Think of dividing the 3D space in the game into 6 blocks along...
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This is a large collection of 2D images that have been posted over time
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This is French Billiards, lots of fun and good code example, Thanks Arnaud
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This is a 2D game which simulates 3D by drawing perpective-based lines into the distance, and scaling the ball sprite realistically as it moves "farther" and "closer."
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