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  • Re: Loading Meshes and Asteroids 3D

    The joystick methods are apart of the GameInput system class, there are examples of its use in: 4) Class Library Learning Examples / JoyStick. The Astroids3D demo example code is on the ftp server at: ftp://ftp.phrogram.ftpserver.biz/phrogram Hope this helps have fun
    Posted to Announcements and Discussions by Sharpidea on Sun, Jan 21 2007
  • Re: TextLabel declaring problem

    This is as close to what you are asking for as I can get you, I hope this helps Program TestErrorTextLabel Define Testing As Error // Define a string to use for the error message Define GlolbalErrorMessage As String Method Main () // Call start error handling with the Error Message StartError( "An...
    Posted to Announcements and Discussions by Sharpidea on Sun, Jan 14 2007
  • Alan 3D with Roll and Acceleration added

    This is a example of how to add Roll and Acceleration to a 3D Space Fighter flying program, it also shows some example code for having the camera follow the ship at different speeds, it's lot's of fun to fly and has lots of good examples of how to do fun things with flying 3D models.
    Posted to Phrogram Examples and Code by Sharpidea on Tue, Oct 17 2006
  • Re: Phrogram does 3D

    Hi Oy, Please inspect this code and comments , I have added several functions to your code and fixed your issues, I'm not trying to write this program for you just give you food for thought as you continue working on it. features added: Ship Roll right and left Speed control limits for slow speed...
    Posted to Collaboration and Community Projects by Sharpidea on Sat, Oct 14 2006
  • Re: Phrogram does 3D

    I added the turnleft and turnright features so now you can spiral also, check it out
    Posted to Collaboration and Community Projects by Sharpidea on Mon, Oct 9 2006
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