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Showing page 1 of 5 (41 total posts)
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Per Michael's post (July 13) -
This is a little program witch combinates recursion,turtle graphic and
geometrie. Uncomment line 23 to see slowly how it works.
Per Michael - on LFS version, uncomment line 40 to run more slowly
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This is just a small program that you can use and pick apart for development into a game.
It takes a min to load all of the background stuff so the screen is not doing anything for a minute, be patient.
I was trying to make something cool for the digital art contest but I'm not good enough yet.
I hope someone can get something fruitfull ...
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Here is my entry for the February digital art contest.
I added .TXT to the KPL file to allow upload. Rename it by removing the .TXT extension after you download it.
The program creates a Lorenz butterfly which it then starts rotating in 3D space and the view zooms in and out. Run until bored.
More on Lorenz butterfly can be found ...
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Well here is a fun little date calculator, good for seeing how many years and days between then and now.
The status line will also show total days.
Enjoy,
Norman Lucia
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On number 1, one thought that comes to mind is to iterate through 3D
space in blocks, rather than simply randomly generating X, Y and Z
values, and deciding whether within each block you will place
asteroid or a planet or nothing at all.. Think of dividing the 3D
space in the game into 6 blocks along each axis, X, Y and Z. This ...
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Very cool, Matthew, thanks for sharing! It's a great example and a very polished Phrogram program. Educational on more than one level! Here's a screenshot:
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This is a great example of Physics and a very cool toy!
Thanks BradC
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This is a great example of Physics and a very cool toy!
Thanks BradC
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This is a great example of Physics and a very cool toy!
Thanks BradC
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The original motivation for writing this was to do the -- relatively simple task -- of letting someone add their name to a high-score list at the end of a game, without having to switch to console mode. It turned out a little harder and more involved than I expected ...
So, attached is another class (with little demo program) you might find ...
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