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The Program Bowser is great for navigating a large program. When I double click an item in the list, I get taken to the first declaration of that item. But, that item is sometimes at the top and sometimes at the bottom of the editor window (and sometimes in the middle if it was already viewable).
When jumping to methods and functions, ...
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It seems all the compiled phrograms share the same icon. It would be nice to be able to somehow tell phrogram which icon should be used for the executable program.
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Do as you see fit, but I would mention that having used a language that does have an Include command, I found it quite convenient to build a project in modules and only have a shell for the Main procedure:Program MySpaceAdventureGame
Define Lives As Integer
Define Level As Integer
Define Score As Integer
Define ...
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To flesh out that idea even farther, the Include command should be recursive so that a phrogrammer does not have to remember dependancies. It should also be distinct so that if a CircleClass and TriangleClass are both included, and they each contain an Include command pointing to the same TrigonometryClass, that the IDE will only end up ...
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Program MyHugeProgram
Include "MySpriteClass.kpl"
Include "MySoundClass.kpl"
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It would be nice to be able to include whole files to facilitate developing libraries of useful routines. It would also reduce the size of the source code in the editor. If ...
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