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I have downloaded the latest version from the web site as of 3/28/07 and the build still has the Vista menu problems.
Is there actually a Vista safe version somewhere at this point? Thank you.
BTW, my 9 year old i programming on mom's XP box and I can't thank you enough!
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I'm trying Phrogram in Vista, and after running DirectX 9.0c Web installer even the 3Dprogram run fine.
But I have some problem with the IDE if I open a normal menu or rightclick to open the context menu, then the Phrogram spots responding and I have to kill it.
If I boot my computer in XP it works fine.
Runing Vista RTM on a Dell XPS ...
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The Program Bowser is great for navigating a large program. When I double click an item in the list, I get taken to the first declaration of that item. But, that item is sometimes at the top and sometimes at the bottom of the editor window (and sometimes in the middle if it was already viewable).
When jumping to methods and functions, ...
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It seems all the compiled phrograms share the same icon. It would be nice to be able to somehow tell phrogram which icon should be used for the executable program.
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Do as you see fit, but I would mention that having used a language that does have an Include command, I found it quite convenient to build a project in modules and only have a shell for the Main procedure:Program MySpaceAdventureGame
Define Lives As Integer
Define Level As Integer
Define Score As Integer
Define ...
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To flesh out that idea even farther, the Include command should be recursive so that a phrogrammer does not have to remember dependancies. It should also be distinct so that if a CircleClass and TriangleClass are both included, and they each contain an Include command pointing to the same TrigonometryClass, that the IDE will only end up ...
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Program MyHugeProgram
Include "MySpriteClass.kpl"
Include "MySoundClass.kpl"
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It would be nice to be able to include whole files to facilitate developing libraries of useful routines. It would also reduce the size of the source code in the editor. If ...
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Kudos on the latest release! It kept my 14 year old and I amused for hours tonight just enhancing some of the sample games.
One question though... Is there a way to view the call stack when the program fails or is stopped at a break point? If not it would be a welcome enhancement.
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You can create a directory be hide the phrogram directories and put you images there or you can add them to the images and or sounds directories already in phrogram/KPL.
Go to the right side of the IDE to the files panel and then go down the file tree to the 'Media Files' directory and expand it you will see two ...
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This shows autocomplete in action in the Phrogram code editor. To bring up the autocomplete list, just type CTRL+J when in the code editor. If you have begun typing a word, the list of suggested autocomplete will be filtered to things that match what you have begun typing.
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