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Showing page 1 of 2 (15 total posts)
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On number 1, one thought that comes to mind is to iterate through 3D
space in blocks, rather than simply randomly generating X, Y and Z
values, and deciding whether within each block you will place
asteroid or a planet or nothing at all.. Think of dividing the 3D
space in the game into 6 blocks along each axis, X, Y and Z. This ...
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Very cool, Matthew, thanks for sharing! It's a great example and a very polished Phrogram program. Educational on more than one level! Here's a screenshot:
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Indeed very clever! Thanks for a great example, Neil!
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This game rocks, lol! Thanks, Neil! In his own words:
I've just uploaded a new program, Space Junk in the "user uploads" section of the "downloads" part of the website (here).I
hope it's a reasonable demo of the kinds of things that you can do in
Phrogram -- I wrote it to learn the "Phrogram ...
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This is cool, TomDad, thanks! What's most amazing is you did this in about 50 instructions - cool!
As Hymake said, it's very hard, because it goes so fast. I added a 100 millisecond delay to the main loop, as shown here - that's only 1/10 of a second - and now I can actually play it, slow oldish guy that I am, lol! ...
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This is Jamey's "pig latin translator" program - a fun 2D toy example. Besides its fun use of a graphical background ad, it does lots of fun string manipulation - very important stuff for any programmer to learn. 97 lines of code, in total. Her post and the download are available here: ...
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This is Jamey ''pig latin translator'' program - a fun 2D toy example. Besides its fun use of a graphical background ad, it does lots of fun string manipulation - very important stuff for any programmer to learn. 97 lines of code, in total. Her post and the download are available here: ...
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Here are his own comments, from where he uploaded it to the forum:Remember the Atari classic of the early 80's? Well I used the idea
as a base fr learning Phrogram and Sprites, and I think it turned out
nice. I hope you Enjoy.(The help screen is in
hebrew, and I don't want to translate it. Basically it says: Press 2 or
3 to select ...
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This is another really fun one from Arnaud - thanks again! This 2D racing game is useful as a model for how to program any other "scrolling" game - and also included a demonstration of how to save and show high scores over time.
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Woohoo, this is a lot of people's favorite example of just how cool
a Phrogram game can look and work! Indeed, it's one of the examples
that caught Ohio State University professors' attention enough that
they are teaching a new course this year - using Phrogram! Check out
this screenshot, but even better than that, ...
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